
(click to watch the film)
In the 425-page report entitled "The User Revolution," the investment bank describes the emergence of "communitainment," a trend involving consumers moving communication beyond a mere exchange of information to facilitate an exchange of content, ideas, and entertainment within an online social context.
As Internet consumption continues to steal time spent with other media, advertisers need to learn how to tap into online communities to reinforce their brands.
"Communitainment" is a type of content consumption that is new to the Internet, says report author Safa Rashtchy, who researched developments supporting the phenomenon for nearly two years. Rashtchy is managing director/senior analyst of the investment bank's Internet Media (IM), Commerce and Marketing practice.
The report suggests that "Communitainment" will at least partially replace other forms of content--i.e., TV, magazines, and even big Internet sites in favor of niche content sites.
Piper Jaffray projects that one-half of all content consumption will be "Communitainment" over the next decade driven by IM, social networking, photo and video-sharing sites--up from around 30% in 2006.
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"Communitainment" and time spent on the Internet and on so-called Usites such as YouTube, Heavy.com, Facebook, Yahoo Answers, Google Video, and MySpace has radically redefined content consumption patterns, in the process "creating confusion for advertisers and agencies alike. In a way, we believe Usites are the Internet's democraticized version of the reality TV trend with users placed in control of content creation," the report states.
The implications of "Communitainment" are profound.
"Not only are these consumers not available to see commercial messages from other [media] channels," Rashtchy said, "but they're also heavily engaged in activity that they would not like to be distracted from by commercial messages."
When consumers watch TV, he observed, there remains an unwritten contract that they get commercials in exchange for free programming. Of course, this contract is subverted on a daily basis by DVRs.
With "Communitainment," Rashtchy noted, "there is no such contract available. Content is created and shared by users. It's a closed system and advertisers have to find a way to get into it. But once you get in, you're actually part of the family." Part of the family, that is, if advertisers can indeed gain consumers' trust.
The report suggests that advertisers need to become more integrated in the activities in which consumers engage, offering free content and services to align themselves with consumers' interests: "If done successfully, this type of advertiser engagement could have a significant long-term impact as consumers will be willing and eager distributors of the advertisers' message and brand to the rest of the community."
In addition, the report states: "The importance of the Communitainment trend is not just in shifting traffic patterns but, more importantly, in the way users view content as a free-flowing part of the communication spectrum. As such, many participants in communitainment view content such as music or video as an integral part of their experience and not as a distinct entity for which they have to pay," the report states, qualifying: "Of course, beyond communitainment, there are other contexts in which users are willing to either pay for content or, at a minimum, receive an advertisement in exchange for the content."
Source : OnlineMediaDaily
Created by startup RingTales, which has the exclusive license to animate and distribute New Yorker cartoons, the clips will each be 15 to 30 seconds long, and will be available via www.ringtales.com/podcast.
Subscribers to the free podcast will get three new animations a week. The company plans to syndicate the New Yorker animations widely across the Internet and mobile devices.
Source: OnlineMediaDaily
Site users and experts including directors Anthony Minghella and Kevin Macdonald will choose the winner from short films submitted to MySpace.
Production partners Film4 and Vertigo Films will then help develop a project.
MySpace users will be able to contribute to the script and audition for roles in the film, due to be completed by the summer of 2008.
Film fans
The MyMovie MashUp project, which launches on Wednesday, is open to all UK residents - from established film-makers to industry newcomers.
Film4 executive Peter Carlton told Variety magazine: "Until you know what sort of director you're going to get, it's difficult to know if a British thriller or an improvised comedy would be more appropriate."
The project will also involve MySpace users in development, casting and marketing decisions.
The finished film is expected to be released almost simultaneously in cinemas and on MySpace and Film4.
Source : BBC World
YAHOO! ET GOOGLE, CONCURRENTS OU ALLIÉS ?
Google et Yahoo!, les deux géants de l'Internet principalement visés, sont déjà implantés dans ce secteur et ont des accords de recherche par mobiles : Google opère avec Vodafone, T-Mobile, 3 de Hutchinson et China Mobile, tandis que Yahoo! a notamment passé des accords avec Vodafone et 3 de Hutchinson. Ce dernier pratique d'ailleurs l'ouverture tous azimuts puisque après avoir passé différents accords de téléphonie gratuite avec Skype ou de messagerie instantanée avec Microsoft, il vient d'annoncer l'ouverture en Grande-Bretagne de son réseau 3G à Internet. Côté constructeurs, Google est associé avec les mobiles BlackBerry, BenQ, Motorola et Sony-Ericsson, alors que Yahoo! a signé avec Nokia, Motorola, RIM ou encore Samsung. Et des rumeurs vont bon train quant à la fabrication d'un téléphone mobile signé Google et Samsung, censé concurrencer directement l'iPhone d'Apple, et sur un projet de moteur de recherche destiné aux plateformes mobiles sur lequel les deux géants de l'Internet plancheraient ensemble.
Pour l'heure, c'est un marché à peine émergent, constitué pour l'essentiel de SMS que captent les opérateurs. Mais avec plus d'un milliard de téléphones portables vendus en 2006 pour plus de 600 millions de clients, la généralisation de la 3G, qui accélère sans cesse les débits et la qualité de consultation, c'est un marché très prometteur que visent les géants de la téléphonie et du Web réunis.The campaign blends text, banner, mobile TV and video advertising, while making use of Hyperfactory's recently launched Mobile Media Network--an integrated 3G branded mobile platform.
Users will be driven to branded video--documenting the FJ Cruiser racing team competing in the Baja 1000--with banner ad takeovers of the Sprint Wireless Web Sports home page and ESPN Mobile immediately following Super Bowl Sunday, as well as an exclusive two-month takeover of Go2's sports mobile channel, Go2WinterSports.
The campaign will also use MobiTV's new offering--which launched last month at the Consumer Electronics Show in Las Vegas--allowing viewers to click on branded "Two Roads to Baja" clips. The mobile media program will use MobiTV to display branded content as advertising, including videos, screen savers, driver-blogs, stories and images from the race.
Short-form video clips and clickable mobile TV ad-units will run throughout MobiTV, while another exclusive takeover on Versaly's video-on-demand channel, Fast Lane, will attempt to drive users to the Toyota FJ Cruiser mobile microsite. (The Fast Lane channel is available for free on Channel 61 to all Sprint Power Vision Subscribers.)
The campaign marks Toyota's early efforts to "market to our customers using the power of mobile communications," according to Kim McCullough, corporate manager, marketing for Toyota FJ.
Saatchi and Saatchi also created a YouTube page for the campaign. As of Friday, a short "Two Roads to Baja" video illustrating the FJ Cruiser in off-road action had been viewed over 600,000 times since being posted on Jan. 23.
Said John Lisko, communications director of Saatchi & Saatchi, of his relationship with Hyperfactory: "We worked closely together to ensure there were hours of extra snack-sized footage and material from the program to leverage across the mobile arena."
Others clients who have tapped The Hyperfactory for mobile marketing include Coke, Motorola, and Vodafone.
The Hyperfactory in partnership with Saatchi & Saatchi LA created a fully integrated, branded mobile campaign for the Toyota FJ Cruiser and the mobile launch of its "Two Roads to Baja" branded entertainment show.
Backed by cross-carrier mobile media support, the program encourages users to click through and engage with branded content. Like the TV show, the mobile program attempts to connect with viewers.
Source: MediaPost Publications
The initiative, coinciding with the start of Fashion Week in New York, will mark the third time since December that iVillage has held an event in Second Life, where it aims to connect with the Internet-savvy Web users who frequent the site.
"If we can get this group of women--who are chatty, who look to one another, who frequently are bloggers themselves--that's a great way to market ourselves in a new form of media," said iVillage Chief Marketing Officer Linda Boff.
Monday's show will feature virtual clothing and accessories designed by fictional Second Life-only companies. Second Life residents who go to the event will be able to "teleport" to the designers' game-world stores, where they can use Linden dollars to outfit their avatars with the featured items.
iVillage has hired Electric Sheep to launch its area in Second Life, the iVillage Loft; for the fashion show, iVillage tapped a virtual modeling agency, Boff said.
Yet, for all the work that has gone into the event, no more than 400 avatars will be able to attend in Second Life due to technical limitations. Boff said iVillage is investigating streaming the event elsewhere on the Web.
Source : Online Media Daily
Downloads of Walt Disney films on the iTunes platform have risen sharply to more than 1.3m after only three months on sale, putting pressure on other Hollywood studios to join Apple’s digital service.
Disney began selling its new movies on iTunes in October. But other studios have resisted its lead, partly because of fears that they will upset retailers such as Wal-Mart and Target, which are responsible for most DVD sales in the US.
Target has expressed concerns about the effect of downloading on DVD sales and pricing. But in an exclusive video interview on FT.com, Bob Iger, Disney’s chief executive, said digital distribution was “creating more consumption of media”. He added: “The message that we deliver to our traditional [retail] partners is that the pie is getting bigger.”
He dismissed fears that digital downloads would cannibalise DVD sales, pointing to record sales of Cars, a Disney animated movie, and of Pirates of the Caribbean: Dead Man’s Chest, which is on course to be the biggest selling DVD ever.
Mr Iger said retailers’ concerns were to be expected but Disney had to sell content on digital channels. “If we don’t put our content on these platforms, which the consumer has obviously embraced, other entities will create content and fill that void.”
The launch of Pirates of the Caribbean and Cars on iTunes helped push Disney download sales through the 1m barrier, with the total number of Disney downloads sold on iTunes doubling over the Christmas period.
Disney also put its TV programming on iTunes a year ago and has sold more than 20m downloads.
The company’s buoyant DVD sales come as the media industry braces itself for a DVD slowdown. After several years of growth, the market is maturing.
Source: Financial Times